GlobalTransform.EulerAngles
GlobalTransform.EulerAngles property
Gets the rotation represented in Euler angles, measured in degree
public Vector3 EulerAngles { get; }
Examples
Scene scene = Scene.FromFile("test.fbx");
var tr = scene.RootNode.GlobalTransform;
Console.WriteLine($"EulerAngles = {tr.EulerAngles}");
See Also
- struct Vector3
- class GlobalTransform
- namespace Aspose.ThreeD
- assembly Aspose.3D