GlobalTransform.TransformMatrix
GlobalTransform.TransformMatrix property
Gets the transform matrix.
public Matrix4 TransformMatrix { get; }
Examples
Scene scene = Scene.FromFile("test.fbx");
var tr = scene.RootNode.GlobalTransform;
Console.WriteLine($"Matrix = {tr.TransformMatrix}");
See Also
- struct Matrix4
- class GlobalTransform
- namespace Aspose.ThreeD
- assembly Aspose.3D