Node.Visible
Node.Visible property
Gets or sets to show the node
public bool Visible { get; set; }
Examples
The following code shows how to create a invisible node
Scene scene = new Scene();
Node node = scene.RootNode.CreateChildNode("test-node", new Box());
node.Visible = false;
scene.Save("output.fbx");
See Also
- class Node
- namespace Aspose.ThreeD
- assembly Aspose.3D