## Node.Visible property

Gets or sets to show the node

```csharp
public bool Visible { get; set; }
```

## Examples

The following code shows how to create a invisible node

```csharp
Scene scene = new Scene();
Node node = scene.RootNode.CreateChildNode("test-node", new Box());
node.Visible = false;
scene.Save("output.fbx");
```

### See Also

* class [Node](../)
* namespace [Aspose.ThreeD](../../node/)
* assembly [Aspose.3D](../../../)


