AddBonePose

Pose.AddBonePose method (1 of 2)

Saves pose transformation matrix for the given bone node.

public void AddBonePose(Node node, Matrix4 matrix, bool localMatrix)
Parameter Type Description
node Node Bone Node.
matrix Matrix4 Transformation matrix.
localMatrix Boolean If set to true means to use local matrix otherwise means global matrix.

See Also


Pose.AddBonePose method (2 of 2)

Saves pose transformation matrix for the given bone node. Global transformation matrix is implied.

public void AddBonePose(Node node, Matrix4 matrix)
Parameter Type Description
node Node Bone Node.
matrix Matrix4 Transformation matrix.

See Also