## Transform.EulerAngles property

Gets or sets the rotation represented in Euler angles, measured in degree

```csharp
public Vector3 EulerAngles { get; set; }
```

## Examples

```csharp
Node node = new Node();
node.Transform.EulerAngles = new Vector3(90, 0, 0);
```

### See Also

* struct [Vector3](../../../aspose.threed.utilities/vector3/)
* class [Transform](../)
* namespace [Aspose.ThreeD](../../transform/)
* assembly [Aspose.3D](../../../)


