Transform.Rotation
Transform.Rotation property
Gets or sets the rotation represented in quaternion.
public Quaternion Rotation { get; set; }
Examples
Node node = new Node();
node.Transform.Rotation = new Quaternion(1, 0, 0, 0);
See Also
- struct Quaternion
- class Transform
- namespace Aspose.ThreeD
- assembly Aspose.3D