## Transform.SetRotation method

Sets the rotation(as quaternion components) of current transform.

```csharp
public Transform SetRotation(double rw, double rx, double ry, double rz)
```

| Parameter | Type | Description |
| --- | --- | --- |
| rw | Double |  |
| rx | Double |  |
| ry | Double |  |
| rz | Double |  |

## Examples

```csharp
Node node = new Node();
node.Transform.SetRotation(1, 0, 0, 0);
```

### See Also

* class [Transform](../)
* namespace [Aspose.ThreeD](../../transform/)
* assembly [Aspose.3D](../../../)


