AnimationChannel
Contents
[
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]AnimationChannel class
A channel maps property’s component field to a set of keyframe sequences @hideconstructor
Methods
getComponentType
| Name | Description |
|---|---|
| getComponentType() | Gets the component field’s type |
Result:
getName
| Name | Description |
|---|---|
| getName() | Gets the name of the channel |
Result:
getDefaultValue
| Name | Description |
|---|---|
| getDefaultValue() | Gets or sets the Default value of the channel. If a channel has no keyframe sequences connected, the default value will be used during the animation evaluation. A real scenario: Animation only animates a node’s x coordinate, the y and z are not changed, then the default value will be used during full translation evaluation. |
Result:
setDefaultValue
| Name | Description |
|---|---|
| setDefaultValue(value) | Gets or sets the Default value of the channel. If a channel has no keyframe sequences connected, the default value will be used during the animation evaluation. A real scenario: Animation only animates a node’s x coordinate, the y and z are not changed, then the default value will be used during full translation evaluation. |
Result:
getKeyframeSequences
| Name | Description |
|---|---|
| getKeyframeSequences() | Gets all keyframe sequences inside this channel |
Result:
addKeyframeSequence
| Name | Description |
|---|---|
| addKeyframeSequence(sequence) | Adds keyframe sequence to this channel |
Parameters:
| Name | Type | Description |
|---|---|---|
| sequence | KeyframeSequence | The keyframe sequence to add. |
Result:
iterator
| Name | Description |
|---|---|
| iterator() | Reserved for internal use. |
Result: