FbxLoadOptions

FbxLoadOptions class

Load options for Fbx format.

Methods

constructor

NameDescription
constructor(format)Constructor of FbxLoadOptions

Parameters:

NameTypeDescription
formaFileFormatnull

Result:


constructor_overload

NameDescription
constructor_overload()Constructor of FbxLoadOptions

Result:


getKeepBuiltinGlobalSettings

NameDescription
getKeepBuiltinGlobalSettings()Gets or sets whether to keep the builtin properties in GlobalSettings which have a native property replacement in AssetInfo. Set this to true if you want the full properties in GlobalSettings Default value is false

Result:


setKeepBuiltinGlobalSettings

NameDescription
setKeepBuiltinGlobalSettings(value)Gets or sets whether to keep the builtin properties in GlobalSettings which have a native property replacement in AssetInfo. Set this to true if you want the full properties in GlobalSettings Default value is false

Result:


getFileFormat

NameDescription
getFileFormat()Gets the file format that specified in current Save/Load option.

Result:


getEncoding

NameDescription
getEncoding()Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use.

Result:


getFileSystem

NameDescription
getFileSystem()Allow user to handle how to manage the external dependencies during load/save.

Result:


setFileSystem

NameDescription
setFileSystem(value)Allow user to handle how to manage the external dependencies during load/save.

Result:


getLookupPaths

NameDescription
getLookupPaths()Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load.

Result:


getFileName

NameDescription
getFileName()The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.

Result:


setFileName

NameDescription
setFileName(value)The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material.

Result: