## FileSystem class

  File system encapsulation.  Aspose.3D will use this to read/write dependencies.  @hideconstructor


## Methods

### readFile{#readFile}

| Name | Description |
| --- | --- |
| readFile(fileName, options) | Create a stream for reading dependencies. | 

 **Parameters:**

| Name | Type | Description |
| --- | --- | --- |
|  fileNam | String | null |
|  option | IOConfig | null |

 **Result:**
Stream


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### writeFile{#writeFile}

| Name | Description |
| --- | --- |
| writeFile(fileName, options) | Create a stream for writing dependencies. | 

 **Parameters:**

| Name | Type | Description |
| --- | --- | --- |
|  fileNam | String | null |
|  option | IOConfig | null |

 **Result:**
Stream


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