Frustum
Contents
[
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]Frustum class
The base class of Camera and Light @hideconstructor
Methods
getRotationMode
| Name | Description |
|---|---|
| getRotationMode() | Gets or sets the frustum’s orientation mode This property only works when the Target is null. If the value is RotationMode.FIXED_TARGET, the direction is always calculated by the property LookAt Otherwise the LookAt is always calculated by the DirectionThe value of the property is RotationMode integer constant. |
Result:
setRotationMode
| Name | Description |
|---|---|
| setRotationMode(value) | Gets or sets the frustum’s orientation mode This property only works when the Target is null. If the value is RotationMode.FIXED_TARGET, the direction is always calculated by the property LookAt Otherwise the LookAt is always calculated by the DirectionThe value of the property is RotationMode integer constant. |
Result:
getNearPlane
| Name | Description |
|---|---|
| getNearPlane() | Gets or sets the frustum’s near plane distance. |
Result:
setNearPlane
| Name | Description |
|---|---|
| setNearPlane(value) | Gets or sets the frustum’s near plane distance. |
Result:
getFarPlane
| Name | Description |
|---|---|
| getFarPlane() | Gets or sets the frustum’s far plane distance. |
Result:
setFarPlane
| Name | Description |
|---|---|
| setFarPlane(value) | Gets or sets the frustum’s far plane distance. |
Result:
getAspect
| Name | Description |
|---|---|
| getAspect() | Gets or sets the aspect ratio of the frustum |
Result:
setAspect
| Name | Description |
|---|---|
| setAspect(value) | Gets or sets the aspect ratio of the frustum |
Result:
getOrthoHeight
| Name | Description |
|---|---|
| getOrthoHeight() | Gets or sets the height when frustum in orthographic projection. |
Result:
setOrthoHeight
| Name | Description |
|---|---|
| setOrthoHeight(value) | Gets or sets the height when frustum in orthographic projection. |
Result:
getUp
| Name | Description |
|---|---|
| getUp() | Gets or sets the up direction of the camera |
Result:
setUp
| Name | Description |
|---|---|
| setUp(value) | Gets or sets the up direction of the camera |
Result:
getLookAt
| Name | Description |
|---|---|
| getLookAt() | Gets or sets the the interested position that the camera is looking at. |
Result:
setLookAt
| Name | Description |
|---|---|
| setLookAt(value) | Gets or sets the the interested position that the camera is looking at. |
Result:
getDirection
| Name | Description |
|---|---|
| getDirection() | Gets or sets the direction that the camera is looking at. Changes on this property will also affects the LookAt and Target. |
Result:
setDirection
| Name | Description |
|---|---|
| setDirection(value) | Gets or sets the direction that the camera is looking at. Changes on this property will also affects the LookAt and Target. |
Result:
getTarget
| Name | Description |
|---|---|
| getTarget() | Gets or sets the target that the camera is looking at. If the user supports this property, it should be prior to LookAt property. |
Result:
setTarget
| Name | Description |
|---|---|
| setTarget(value) | Gets or sets the target that the camera is looking at. If the user supports this property, it should be prior to LookAt property. |
Result:
getParentNodes
| Name | Description |
|---|---|
| getParentNodes() | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing The nodes. |
Result:
getExcluded
| Name | Description |
|---|---|
| getExcluded() | Gets or sets whether to exclude this entity during exporting. |
Result:
setExcluded
| Name | Description |
|---|---|
| setExcluded(value) | Gets or sets whether to exclude this entity during exporting. |
Result:
getParentNode
| Name | Description |
|---|---|
| getParentNode() | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. The parent node. |
Result:
setParentNode
| Name | Description |
|---|---|
| setParentNode(value) | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. The parent node. |
Result:
getScene
| Name | Description |
|---|---|
| getScene() | Gets the scene that this object belongs to |
Result:
getName
| Name | Description |
|---|---|
| getName() | Gets or sets the name. The name. |
Result:
setName
| Name | Description |
|---|---|
| setName(value) | Gets or sets the name. The name. |
Result:
getProperties
| Name | Description |
|---|---|
| getProperties() | Gets the collection of all properties. |
Result:
getBoundingBox
| Name | Description |
|---|---|
| getBoundingBox() | Gets the bounding box of current entity in its object space coordinate system. |
Result:
getEntityRendererKey
| Name | Description |
|---|---|
| getEntityRendererKey() | Gets the key of the entity renderer registered in the renderer |
Result: EntityRendererKey
removeProperty
| Name | Description |
|---|---|
| removeProperty(property) | Removes a dynamic property. |
Parameters:
| Name | Type | Description |
|---|---|---|
| property | Property | Which property to remove |
Result: boolean
removeProperty
| Name | Description |
|---|---|
| removeProperty(property) | Remove the specified property identified by name |
Parameters:
| Name | Type | Description |
|---|---|---|
| propert | String | null |
Result: boolean
getProperty
| Name | Description |
|---|---|
| getProperty(property) | Get the value of specified property |
Parameters:
| Name | Type | Description |
|---|---|---|
| property | String | Property name |
Result: Object
setProperty
| Name | Description |
|---|---|
| setProperty(property, value) | Sets the value of specified property |
Parameters:
| Name | Type | Description |
|---|---|---|
| property | String | Property name |
| value | Object | The value of the property |
Result: Object
findProperty
| Name | Description |
|---|---|
| findProperty(propertyName) | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |
Parameters:
| Name | Type | Description |
|---|---|---|
| propertyName | String | Property name. |
Result: Property