## GlobalTransform class

  Global transform is similar to Transform but it's immutable while it represents the final evaluated transformation.  Right-hand coordinate system is used while evaluating global transform  @hideconstructor


## Methods

### getTranslation{#getTranslation}

| Name | Description |
| --- | --- |
| getTranslation() | Gets the translation | 

 **Result:**



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### getScale{#getScale}

| Name | Description |
| --- | --- |
| getScale() | Gets the scale | 

 **Result:**



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### getEulerAngles{#getEulerAngles}

| Name | Description |
| --- | --- |
| getEulerAngles() | Gets the rotation represented in Euler angles, measured in degree | 

 **Result:**



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### getRotation{#getRotation}

| Name | Description |
| --- | --- |
| getRotation() | Gets the rotation represented in quaternion. | 

 **Result:**



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### getTransformMatrix{#getTransformMatrix}

| Name | Description |
| --- | --- |
| getTransformMatrix() | Gets the transform matrix. | 

 **Result:**



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