GLSLSource
Contents
[
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]GLSLSource class
The source code of shaders in GLSL
Methods
constructor
Name | Description |
---|---|
constructor() |
Result:
getComputeShader
Name | Description |
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getComputeShader() | Gets or sets the source code of the compute shader. |
Result:
setComputeShader
Name | Description |
---|---|
setComputeShader(value) | Gets or sets the source code of the compute shader. |
Result:
getGeometryShader
Name | Description |
---|---|
getGeometryShader() | Gets or sets the source code of the geometry shader. |
Result:
setGeometryShader
Name | Description |
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setGeometryShader(value) | Gets or sets the source code of the geometry shader. |
Result:
getVertexShader
Name | Description |
---|---|
getVertexShader() | Gets or sets the source code of the vertex shader |
Result:
setVertexShader
Name | Description |
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setVertexShader(value) | Gets or sets the source code of the vertex shader |
Result:
getFragmentShader
Name | Description |
---|---|
getFragmentShader() | Gets or sets the source code of the fragment shader. |
Result:
setFragmentShader
Name | Description |
---|---|
setFragmentShader(value) | Gets or sets the source code of the fragment shader. |
Result:
defineInclude
Name | Description |
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defineInclude(fileName, content) | Define virtual file for #include in GLSL source code |
Parameters:
Name | Type | Description |
---|---|---|
fileName | String | File name of the virtual file |
conten | String | null |
Result: