## TextureSlot class

  Texture slot in Material, can be enumerated through material instance.  @hideconstructor


## Methods

### getSlotName{#getSlotName}

| Name | Description |
| --- | --- |
| getSlotName() | The slot name that indicates where this texture will be bounded to. | 

 **Result:**



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### getTexture{#getTexture}

| Name | Description |
| --- | --- |
| getTexture() | The texture that will be bounded to the material. | 

 **Result:**



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