U3dSaveOptions
Contents
[
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]U3dSaveOptions class
Save options for universal 3d
Methods
constructor
| Name | Description |
|---|---|
| constructor() | Constructor of U3dSaveOptions |
Result:
getFlipCoordinateSystem
| Name | Description |
|---|---|
| getFlipCoordinateSystem() | Gets or sets whether flip coordinate system of control points/normal during importing/exporting. |
Result:
setFlipCoordinateSystem
| Name | Description |
|---|---|
| setFlipCoordinateSystem(value) | Gets or sets whether flip coordinate system of control points/normal during importing/exporting. |
Result:
getMeshCompression
| Name | Description |
|---|---|
| getMeshCompression() | Gets or sets whether to enable mesh data compression. |
Result:
setMeshCompression
| Name | Description |
|---|---|
| setMeshCompression(value) | Gets or sets whether to enable mesh data compression. |
Result:
getExportNormals
| Name | Description |
|---|---|
| getExportNormals() | Gets or sets whether to export normal data. |
Result:
setExportNormals
| Name | Description |
|---|---|
| setExportNormals(value) | Gets or sets whether to export normal data. |
Result:
getExportTextureCoordinates
| Name | Description |
|---|---|
| getExportTextureCoordinates() | Gets or sets whether to export texture coordinates. |
Result:
setExportTextureCoordinates
| Name | Description |
|---|---|
| setExportTextureCoordinates(value) | Gets or sets whether to export texture coordinates. |
Result:
getExportVertexDiffuse
| Name | Description |
|---|---|
| getExportVertexDiffuse() | Gets or sets whether to export vertex’s diffuse color. |
Result:
setExportVertexDiffuse
| Name | Description |
|---|---|
| setExportVertexDiffuse(value) | Gets or sets whether to export vertex’s diffuse color. |
Result:
getExportVertexSpecular
| Name | Description |
|---|---|
| getExportVertexSpecular() | Gets or sets whether to export vertex’ specular color. |
Result:
setExportVertexSpecular
| Name | Description |
|---|---|
| setExportVertexSpecular(value) | Gets or sets whether to export vertex’ specular color. |
Result:
getEmbedTextures
| Name | Description |
|---|---|
| getEmbedTextures() | Embed the external textures into the U3D file, default value is false. |
Result:
setEmbedTextures
| Name | Description |
|---|---|
| setEmbedTextures(value) | Embed the external textures into the U3D file, default value is false. |
Result:
getExportTextures
| Name | Description |
|---|---|
| getExportTextures() | Try to copy textures used in scene to output directory. |
Result:
setExportTextures
| Name | Description |
|---|---|
| setExportTextures(value) | Try to copy textures used in scene to output directory. |
Result:
getFileFormat
| Name | Description |
|---|---|
| getFileFormat() | Gets the file format that specified in current Save/Load option. |
Result:
getEncoding
| Name | Description |
|---|---|
| getEncoding() | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
Result:
getFileSystem
| Name | Description |
|---|---|
| getFileSystem() | Allow user to handle how to manage the external dependencies during load/save. |
Result:
setFileSystem
| Name | Description |
|---|---|
| setFileSystem(value) | Allow user to handle how to manage the external dependencies during load/save. |
Result:
getLookupPaths
| Name | Description |
|---|---|
| getLookupPaths() | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
Result:
getFileName
| Name | Description |
|---|---|
| getFileName() | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
Result:
setFileName
| Name | Description |
|---|---|
| setFileName(value) | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
Result: