## Viewport class

  A com.aspose.threed.IRenderTarget contains at least one viewport for rendering the scene.  @hideconstructor


## Methods

### getFrustum{#getFrustum}

| Name | Description |
| --- | --- |
| getFrustum() | Gets or sets the camera of this Viewport | 

 **Result:**



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### setFrustum{#setFrustum}

| Name | Description |
| --- | --- |
| setFrustum(value) | Gets or sets the camera of this Viewport | 

 **Result:**



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### getEnabled{#getEnabled}

| Name | Description |
| --- | --- |
| getEnabled() | Enable or disable this viewport. | 

 **Result:**



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### setEnabled{#setEnabled}

| Name | Description |
| --- | --- |
| setEnabled(value) | Enable or disable this viewport. | 

 **Result:**



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### getRenderTarget{#getRenderTarget}

| Name | Description |
| --- | --- |
| getRenderTarget() | Gets the render target that created this viewport. | 

 **Result:**



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### getArea{#getArea}

| Name | Description |
| --- | --- |
| getArea() | Gets or sets the area of the viewport in render target. | 

 **Result:**



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### setArea{#setArea}

| Name | Description |
| --- | --- |
| setArea(value) | Gets or sets the area of the viewport in render target. | 

 **Result:**



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### getZOrder{#getZOrder}

| Name | Description |
| --- | --- |
| getZOrder() | Gets or sets the Z-order of the viewport. | 

 **Result:**



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### setZOrder{#setZOrder}

| Name | Description |
| --- | --- |
| setZOrder(value) | Gets or sets the Z-order of the viewport. | 

 **Result:**



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### getBackgroundColor{#getBackgroundColor}

| Name | Description |
| --- | --- |
| getBackgroundColor() | Gets or sets the background color of the viewport. | 

 **Result:**



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### setBackgroundColor{#setBackgroundColor}

| Name | Description |
| --- | --- |
| setBackgroundColor(value) | Gets or sets the background color of the viewport. | 

 **Result:**



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### getDepthClear{#getDepthClear}

| Name | Description |
| --- | --- |
| getDepthClear() | Gets or sets the depth value used when clear the viewport with depth buffer bit set. | 

 **Result:**



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### setDepthClear{#setDepthClear}

| Name | Description |
| --- | --- |
| setDepthClear(value) | Gets or sets the depth value used when clear the viewport with depth buffer bit set. | 

 **Result:**



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