
## \_\_init\_\_(self) {#}

Initializes a new instance of the [`Mesh`](/3d/python-net/aspose.threed.entities/mesh) class.



```python

def __init__(self):
    ...
```




## \_\_init\_\_(self, height_map) {#aspose.threed.render.TextureData}

Construct a mesh using specified height map, 
if the height map's pixel format contains multiple components, the first(usually the red) component will be used as the height value(z)
The control point's x and y components are normalized pixel coordinate.



```python

def __init__(self, height_map):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| height_map | aspose.threed.render.TextureData | Input height map |


## \_\_init\_\_(self, name) {#str}

Initializes a new instance of the [`Mesh`](/3d/python-net/aspose.threed.entities/mesh) class.



```python

def __init__(self, name):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| name | str | Name. |


## \_\_init\_\_(self, height_map, transform) {#aspose.threed.render.TextureData-aspose.threed.utilities.Matrix4}

Construct a mesh using specified height map, 
if the height map's pixel format contains multiple components, the first(usually the red) component will be used as the height value(z)
The control point's x and y components are normalized pixel coordinate.



```python

def __init__(self, height_map, transform):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| height_map | aspose.threed.render.TextureData | Input height map |
| transform | aspose.threed.utilities.Matrix4 | The transform that applied on the control points |


## \_\_init\_\_(self, height_map, tri_mesh, transform) {#aspose.threed.render.TextureData-bool-aspose.threed.utilities.Matrix4}

Construct a mesh using specified height map, 
if the height map's pixel format contains multiple components, the first(usually the red) component will be used as the height value(z)
The control point's x and y components are normalized pixel coordinate.



```python

def __init__(self, height_map, tri_mesh, transform):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| height_map | aspose.threed.render.TextureData | Input height map |
| tri_mesh | bool |  |
| transform | aspose.threed.utilities.Matrix4 | The transform that applied on the control points |



### See Also
* module [`aspose.threed.entities`](../../)
* class [`Mesh`](/3d/python-net/aspose.threed.entities/mesh)
