Skeleton class
Skeleton class
The Skeleton
is mainly used by CAD software to help designer to manipulate the transformation of skeletal structure, it’s usually useless outside the CAD softwares.
To make the skeleton hierarchy acts like one object in CAD software, it’s necessary to mark the top Skeleton
node as the root one by setting Skeleton.type
to SkeletonType.SKELETON
,
and all children set to SkeletonType.BONE
Inheritance: Skeleton
→
Entity
→
SceneObject
→
A3DObject
The Skeleton type exposes the following members:
Constructors
Constructor | Description |
---|---|
init | Initializes a new instance of the Skeleton class. |
init | Initializes a new instance of the Skeleton class. |
Properties
Property | Description |
---|---|
name | Gets or sets the name. |
properties | Gets the collection of all properties. |
scene | Gets the scene that this object belongs to |
parent_nodes | Gets all parent nodes, an entity can be attached to multiple parent nodes for geometry instancing |
excluded | Gets or sets whether to exclude this entity during exporting. |
parent_node | Gets or sets the first parent node, if set the first parent node, this entity will be detached from other parent nodes. |
size | Gets or sets the limb node size that used in CAD software to represent the size of the bone. |
type | Gets or sets the type of the skeleton. |
Methods
Method | Description |
---|---|
remove_property | Removes a dynamic property. |
remove_property | Remove the specified property identified by name |
get_property | Get the value of specified property |
set_property | Sets the value of specified property |
find_property | Finds the property. It can be a dynamic property (Created by CreateDynamicProperty/SetProperty) or native property(Identified by its name) |
get_bounding_box | Gets the bounding box of current entity in its object space coordinate system. |
get_entity_renderer_key | Gets the key of the entity renderer registered in the renderer |
See Also
- module
aspose.threed.entities
- class
A3DObject
- class
Entity
- class
SceneObject
- class
Skeleton