VertexElementUV class
VertexElementUV class
Defines the UV coordinates for specified components.
A geometry can have multiple VertexElementUV
elements, and each one have different TextureMapping
s.
Inheritance: VertexElementUV
→
VertexElementVector4
→
VertexElement
The VertexElementUV type exposes the following members:
Constructors
Constructor | Description |
---|---|
init | Initializes a new instance of the VertexElementUV class.The default texture mapping type is TextureMapping.DIFFUSE |
init | Initializes a new instance of the VertexElementUV class. |
Properties
Property | Description |
---|---|
vertex_element_type | Gets the type of the VertexElement |
name | Gets or sets the name. |
mapping_mode | Gets or sets how the element is mapped. |
reference_mode | Gets or sets how the element is referenced. |
indices | Gets the indices data |
data | Gets the vertex data |
Methods
Method | Description |
---|---|
add_data | |
add_data | |
set_indices | Load indices |
clear | Removes all elements from the direct and the index arrays. |
copy_to | Copies data to specified element |
set_data | Load data |
See Also
- module
aspose.threed.entities
- class
TextureMapping
- class
VertexElement
- class
VertexElementUV
- class
VertexElementVector4