VertexElementUV constructor

__init__(self)

Initializes a new instance of the VertexElementUV class. The default texture mapping type is TextureMapping.DIFFUSE


def __init__(self):
    ...

__init__(self, texture_mapping)

Initializes a new instance of the VertexElementUV class.


def __init__(self, texture_mapping):
    ...
ParameterTypeDescription
texture_mappingTextureMappingThe texture mapping type.

See Also