reuse_primitive_mesh property
reuse_primitive_mesh property
Reuse the mesh for the primitives with same parameters, this will significantly reduce the size of FBX output which scene was constructed by large set of primitive shapes(like imported from CAD files). Default value is false
Definition:
@property
def reuse_primitive_mesh(self):
...
@reuse_primitive_mesh.setter
def reuse_primitive_mesh(self, value):
...
See Also
- module
aspose.threed.formats
- class
FbxSaveOptions