GltfLoadOptions class
GltfLoadOptions class
Load options for glTF format
Inheritance: GltfLoadOptions
→
LoadOptions
→
IOConfig
The GltfLoadOptions type exposes the following members:
Constructors
Constructor | Description |
---|---|
init | Constructor of GltfLoadOptions |
Properties
Property | Description |
---|---|
file_format | Gets the file format that specified in current Save/Load option. |
encoding | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
file_system | Allow user to handle how to manage the external dependencies during load/save. |
lookup_paths | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
file_name | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
flip_tex_coord_v | Flip the v(t) coordinate in mesh’s texture coordinate, default value is true. |
See Also
- module
aspose.threed.formats
- class
GltfLoadOptions
- class
IOConfig
- class
LoadOptions