XLoadOptions class
XLoadOptions class
The Load options for DirectX X files.
Inheritance: XLoadOptions →
LoadOptions →
IOConfig
The XLoadOptions type exposes the following members:
Constructors
| Constructor | Description |
|---|---|
__init__(self, content_type) | Constructor of XLoadOptions |
Properties
| Property | Description |
|---|---|
| file_format | Gets the file format that specified in current Save/Load option. |
| encoding | Gets or sets the default encoding for text-based files. Default value is null which means the importer/exporter will decide which encoding to use. |
| file_system | Allow user to handle how to manage the external dependencies during load/save. |
| lookup_paths | Some files like OBJ depends on external file, the lookup paths will allows Aspose.3D to look for external file to load. |
| file_name | The file name of the exporting/importing scene. This is optional, but useful when serialize external assets like OBJ’s material. |
| flip_coordinate_system | Flip the coordinate system, this is true by default |
See Also
- module
aspose.threed.formats - class
IOConfig - class
LoadOptions - class
XLoadOptions