
## RendererVariableManager class

This class manages variables used in rendering



The RendererVariableManager type exposes the following members:

### Properties
| Property | Description |
| :- | :- |
| [world_time](/3d/python-net/aspose.threed.render/renderervariablemanager/world_time) | Time in seconds |
| [shadow_caster](/3d/python-net/aspose.threed.render/renderervariablemanager/shadow_caster) | Position of shadow caster in world coordinate system |
| [shadowmap](/3d/python-net/aspose.threed.render/renderervariablemanager/shadowmap) | The depth texture used for shadow mapping |
| [matrix_light_space](/3d/python-net/aspose.threed.render/renderervariablemanager/matrix_light_space) | Matrix for light space transformation |
| [matrix_view_projection](/3d/python-net/aspose.threed.render/renderervariablemanager/matrix_view_projection) | Matrix for view and projection transformation. |
| [matrix_world_view_projection](/3d/python-net/aspose.threed.render/renderervariablemanager/matrix_world_view_projection) | Matrix for world view and projection transformation |
| [matrix_world](/3d/python-net/aspose.threed.render/renderervariablemanager/matrix_world) | Matrix for world transformation |
| [matrix_world_normal](/3d/python-net/aspose.threed.render/renderervariablemanager/matrix_world_normal) | Matrix for converting normal from object to world space. |
| [matrix_projection](/3d/python-net/aspose.threed.render/renderervariablemanager/matrix_projection) | Matrix for projection transformation |
| [matrix_view](/3d/python-net/aspose.threed.render/renderervariablemanager/matrix_view) | Matrix for view transformation |
| [camera_position](/3d/python-net/aspose.threed.render/renderervariablemanager/camera_position) | Camera's position in world coordinate system |
| [depth_bias](/3d/python-net/aspose.threed.render/renderervariablemanager/depth_bias) | Depth bias for shadow mapping, default value is 0.001 |
| [viewport_size](/3d/python-net/aspose.threed.render/renderervariablemanager/viewport_size) | Size of viewport, measured in pixel |
| [world_ambient](/3d/python-net/aspose.threed.render/renderervariablemanager/world_ambient) | Ambient color defined in viewport. |



### See Also
* module [`aspose.threed.render`](..)
