
## create_render_texture(self, parameters, width, height) {#aspose.threed.render.RenderParameters-int-int}

Create a render target contains 1 targets that renders to the texture


### Returns 





```python

def create_render_texture(self, parameters, width, height):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| parameters | [`RenderParameters`](/3d/python-net/aspose.threed.render/renderparameters) | Render parameters to create the render texture |
| width | int | The width of the render texture |
| height | int | The height of the render texture |


## create_render_texture(self, parameters, targets, width, height) {#aspose.threed.render.RenderParameters-int-int-int}

Create a render target that renders to the texture


### Returns 





```python

def create_render_texture(self, parameters, targets, width, height):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| parameters | [`RenderParameters`](/3d/python-net/aspose.threed.render/renderparameters) | Render parameters to create the render texture |
| targets | int | How many color output targets |
| width | int | The width of the render texture |
| height | int | The height of the render texture |



### See Also
* module [`aspose.threed.render`](../../)
* class [`RenderFactory`](/3d/python-net/aspose.threed.render/renderfactory)
