
## create_texture_unit(self) {#}

Create a 2D texture unit that can be accessed by shader.


### Returns 





```python

def create_texture_unit(self):
    ...
```




## create_texture_unit(self, texture_type) {#aspose.threed.render.TextureType}

Create a texture unit that can be accessed by shader.


### Returns 





```python

def create_texture_unit(self, texture_type):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| texture_type | [`TextureType`](/3d/python-net/aspose.threed.render/texturetype) | Type of the texture |



### See Also
* module [`aspose.threed.render`](../../)
* class [`RenderFactory`](/3d/python-net/aspose.threed.render/renderfactory)
