SPIRVSource class
SPIRVSource class
The compiled shader in SPIR-V format.
Inheritance: SPIRVSource
→
ShaderSource
The SPIRVSource type exposes the following members:
Constructors
Constructor | Description |
---|---|
init | Constructor of SPIR-V based shader sources. |
Properties
Property | Description |
---|---|
maximum_descriptor_sets | Maximum descriptor sets, default value is 10 |
compute_shader | Gets or sets the source code of the compute shader. |
geometry_shader | Gets or sets the source code of the geometry shader. |
vertex_shader | Gets or sets the source code of the vertex shader |
fragment_shader | Gets or sets the source code of the fragment shader. |
See Also
- module
aspose.threed.render
- class
SPIRVSource
- class
ShaderSource