
## add_binding(self, property, shader_parameter) {#str-str}

Binds the dynamic property to shader parameter



```python

def add_binding(self, property, shader_parameter):
    ...
```


| Parameter | Type | Description |
| :- | :- | :- |
| property | str | The name of the dynamic property. |
| shader_parameter | str | The name of the shader parameter. |



### See Also
* module [`aspose.threed.shading`](../../)
* class [`ShaderTechnique`](/3d/python-net/aspose.threed.shading/shadertechnique)
