ShadingLanguage enumeration
ShadingLanguage enumeration
Commonly used shading languages
The ShadingLanguage type exposes the following members:
Fields
Field | Description |
---|---|
RENDER_MAN | RenderMan shading language. |
HOUDINI_VEX | Houdini VEX Shading language |
GELATO | The gelato shading language |
OPEN_SHADING_LANGUAGE | Open shading language is developed by Sony Pictures Imageworks used in its Arnold renderer. |
ARB_ASSEMBLY | ARB assembly language is a low-level shading language created by OpenGL Architecture Review Board to standardize GPU instructions. |
DIRECT_X_SHADER_ASSEMBLY | The DirectX shader assembly language |
HLSL | DirectX High-Level Shader language |
GLSL | The GLSL |
AGAL | Adobe Graphics Assembly Language |
PSSL | PlayStation Shader Language |
METAL | iOS Metal Shading language |
CGFX | NVIDIA Cg |
SFX | SFX |
MENTAL_RAY | Mental Ray Shader language |
See Also
- module
aspose.threed.shading