add_bone_pose method

add_bone_pose

Saves pose transformation matrix for the given bone node. Global transformation matrix is implied.

def add_bone_pose(self, node, matrix):
    ...
ParameterTypeDescription
nodeNodeBone Node.
matrixaspose.threed.utilities.Matrix4Transformation matrix.

add_bone_pose

Saves pose transformation matrix for the given bone node.

def add_bone_pose(self, node, matrix, local_matrix):
    ...
ParameterTypeDescription
nodeNodeBone Node.
matrixaspose.threed.utilities.Matrix4Transformation matrix.
local_matrixboolIf set to true means to use local matrix otherwise means global matrix.

See Also