## RendererVariableManager.WorldAmbient property

Görünüm alanında tanımlanan ortam rengi.

```csharp
public FVector3 WorldAmbient { get; }
```

### Ayrıca bakınız

* struct [FVector3](../../../aspose.threed.utilities/fvector3)
* class [RendererVariableManager](../../renderervariablemanager)
* ad alanı [Aspose.ThreeD.Render](../../renderervariablemanager)
* toplantı [Aspose.3D](../../../)

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