## PostProcessing.Input property

这个后处理的输入

```csharp
public abstract ITextureUnit Input { get; set; }
```

### 也可以看看

* interface [ITextureUnit](../../itextureunit)
* class [PostProcessing](../../postprocessing)
* 命名空间 [Aspose.ThreeD.Render](../../postprocessing)
* 部件 [Aspose.3D](../../../)

<!-- DO NOT EDIT: generated by xmldocmd for Aspose.3D.dll -->
