MatrixLightSpace
RendererVariableManager.MatrixLightSpace property
光空间变换矩阵
public FMatrix4 MatrixLightSpace { get; set; }
也可以看看
- struct FMatrix4
- class RendererVariableManager
- 命名空间 Aspose.ThreeD.Render
- 部件 Aspose.3D
光空间变换矩阵
public FMatrix4 MatrixLightSpace { get; set; }
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