## RenderParameters.DepthBits property

获取或设置深度缓冲区将使用多少位。

```csharp
public int DepthBits { get; set; }
```

### 也可以看看

* class [RenderParameters](../../renderparameters)
* 命名空间 [Aspose.ThreeD.Render](../../renderparameters)
* 部件 [Aspose.3D](../../../)

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