## Node.AddEntity method

将实体添加到节点。

```csharp
public void AddEntity(Entity entity)
```

| 范围 | 类型 | 描述 |
| --- | --- | --- |
| entity | Entity | 要附加到节点的实体 |

### 也可以看看

* class [Entity](../../entity)
* class [Node](../../node)
* 命名空间 [Aspose.ThreeD](../../node)
* 部件 [Aspose.3D](../../../)

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