## Node.Entities property

获取所有节点实体。

```csharp
public IList<Entity> Entities { get; }
```

### 适当的价值

节点实体。

### 也可以看看

* class [Entity](../../entity)
* class [Node](../../node)
* 命名空间 [Aspose.ThreeD](../../node)
* 部件 [Aspose.3D](../../../)

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