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| ThreadPool (const ThreadPool &)=delete |
| No copying. More...
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void | operator= (const ThreadPool &)=delete |
| No copying. More...
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ASPOSECPP_SHARED_API | Object () |
| Creates object. Initializes all internal data structures. More...
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virtual ASPOSECPP_SHARED_API | ~Object () |
| Destroys object. Frees all internal data structures. More...
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ASPOSECPP_SHARED_API | Object (Object const &x) |
| Copy constructor. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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Object & | operator= (Object const &x) |
| Assignment operator. Doesn't copy anything, really, just initializes new object and enables copy constructing subclasses. More...
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Object * | SharedRefAdded () |
| Increments shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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int | SharedRefRemovedSafe () |
| Decrements and returns shared reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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int | RemovedSharedRefs (int count) |
| Decreases shared reference count by specified value. More...
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Detail::SmartPtrCounter * | WeakRefAdded () |
| Increments weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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void | WeakRefRemoved () |
| Decrements weak reference count. Shouldn't be called directly; instead, use smart pointers or ThisProtector. More...
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Detail::SmartPtrCounter * | GetCounter () |
| Gets reference counter data structure associated with the object. More...
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int | SharedCount () const |
| Gets current value of shared reference counter. More...
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ASPOSECPP_SHARED_API void | Lock () |
| Implements C# lock() statement locking. Call directly or use LockContext sentry object. More...
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ASPOSECPP_SHARED_API void | Unlock () |
| Implements C# lock() statement unlocking. Call directly or use LockContext sentry object. More...
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virtual ASPOSECPP_SHARED_API bool | Equals (ptr obj) |
| Compares objects using C# Object.Equals semantics. More...
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virtual ASPOSECPP_SHARED_API int32_t | GetHashCode () const |
| Analog of C# Object.GetHashCode() method. Enables hashing of custom objects. More...
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virtual ASPOSECPP_SHARED_API String | ToString () const |
| Analog of C# Object.ToString() method. Enables converting custom objects to string. More...
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virtual ASPOSECPP_SHARED_API ptr | MemberwiseClone () const |
| Analog of C# Object.MemberwiseClone() method. Enables cloning custom types. More...
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virtual ASPOSECPP_SHARED_API const TypeInfo & | GetType () const |
| Gets actual type of object. Analog of C# System.Object.GetType() call. More...
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virtual ASPOSECPP_SHARED_API bool | Is (const TypeInfo &targetType) const |
| Check if object represents an instance of type described by targetType. Analog of C# 'is' operator. More...
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virtual ASPOSECPP_SHARED_API void | SetTemplateWeakPtr (uint32_t argument) |
| Set n'th template argument a weak pointer (rather than shared). Allows switching pointers in containers to weak mode. More...
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virtual ASPOSECPP_SHARED_API bool | FastCast (const Details::FastRttiBase &helper, void **out_ptr) const |
| For internal purposes only. More...
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template<> |
bool | Equals (float const &objA, float const &objB) |
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template<> |
bool | Equals (double const &objA, double const &objB) |
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template<> |
bool | ReferenceEquals (String const &str, std::nullptr_t) |
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template<> |
bool | ReferenceEquals (String const &str1, String const &str2) |
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static ASPOSECPP_SHARED_API ThreadPoolImpl & | GetInstance () |
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static ASPOSECPP_SHARED_API bool | QueueUserWorkItem (WaitCallback callback) |
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static ASPOSECPP_SHARED_API bool | QueueUserWorkItem (WaitCallback callback, const System::SharedPtr< System::Object > &state) |
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static ASPOSECPP_SHARED_API void | GetAvailableThreads (int &wt, int &cpt) |
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static ASPOSECPP_SHARED_API void | GetMaxThreads (int &wt, int &cpt) |
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static ASPOSECPP_SHARED_API void | GetMinThreads (int &wt, int &cpt) |
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static ASPOSECPP_SHARED_API bool | SetMaxThreads (int wt, int cpt) |
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static ASPOSECPP_SHARED_API bool | SetMinThreads (int wt, int cpt) |
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static ASPOSECPP_SHARED_API void | JoinAllThreads () |
| Joins all owned threads. Waits infinitely. More...
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static bool | ReferenceEquals (ptr const &objA, ptr const &objB) |
| Compares objects by reference. More...
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template<typename T > |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, T const &objB) |
| Compares objects by reference. More...
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template<typename T > |
static std::enable_if<!IsSmartPtr< T >::value, bool >::type | ReferenceEquals (T const &objA, std::nullptr_t) |
| Reference-compares value type object with nullptr. More...
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template<typename T1 , typename T2 > |
static std::enable_if< IsSmartPtr< T1 >::value &&IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| Compares reference type objects in C# style. More...
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template<typename T1 , typename T2 > |
static std::enable_if<!IsSmartPtr< T1 >::value &&!IsSmartPtr< T2 >::value, bool >::type | Equals (T1 const &objA, T2 const &objB) |
| Compares value type objects in C# style. More...
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static const TypeInfo & | Type () |
| Implements C# typeof(System.Object) construct. More...
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Thread pool API allowing it pushing jobs into queue to be read by pool of worker threads. This is a static type with no instance services. You should never create instances of it by any means.
#include "system/threading/thread_pool.h"
#include "system/threading/thread.h"
#include "system/object.h"
#include "system/smart_ptr.h"
#include <iostream>
#include <mutex>
#include <string>
#include <thread>
const std::string &BooleanToString(bool value)
{
static const std::string
True =
"True";
static const std::string
False =
"False";
}
int main()
{
std::mutex m;
const auto threadsCount = std::thread::hardware_concurrency();
for (unsigned int i = 0; i < threadsCount; ++i)
{
m.lock();
std::cout << "Background: " << BooleanToString(thread->get_IsBackground()) <<
", Thread pool: " << BooleanToString(thread->get_IsThreadPoolThread()) <<
", Thread ID: " << thread->get_ManagedThreadId() << std::endl;
m.unlock();
});
}
return 0;
}