DotCodeEncodeMode

DotCodeEncodeMode enumeration

Encoding mode for DotCode barcodes.

public enum DotCodeEncodeMode

Values

Name Value Description
Auto 0 Encode codetext with value set in the ECIEncoding property.
Bytes 1 Encode codetext as plain bytes. If it detects any Unicode character, the character will be encoded as two bytes, lower byte first.
ExtendedCodetext 2 Extended mode which supports multi ECI modes.

Examples

[C#]
//Auto mode with macros
var codetext = ""[)>\u001E05\u001DCodetextWithMacros05\u001E\u0004"";
using (var generator = new BarcodeGenerator(EncodeTypes.DotCode, codetext))
{
    generator.Save("test.bmp");
}

//Auto mode
var codetext = "犬Right狗";
using (var generator = new BarcodeGenerator(EncodeTypes.DotCode, codetext))
{
    generator.Parameters.Barcode.DotCode.ECIEncoding = ECIEncodings.UTF8;
    generator.Save("test.bmp");
}

//Bytes mode
byte[] encodedArr = { 0xFF, 0xFE, 0xFD, 0xFC, 0xFB, 0xFA, 0xF9 };

//encode array to string
StringBuilder strBld = new StringBuilder();
foreach (byte bval in encodedArr)
    strBld.Append((char) bval);
var codetext = strBld.ToString();

using (var generator = new BarcodeGenerator(EncodeTypes.DotCode, codetext))
{
    generator.Parameters.Barcode.DotCode.DotCodeEncodeMode = DotCodeEncodeMode.Bytes;
    generator.Save("test.bmp");
}

//Extended codetext mode
//create codetext
DotCodeExtCodetextBuilder textBuilder = new DotCodeExtCodetextBuilder();
textBuilder.AddFNC1FormatIdentifier();
textBuilder.AddECICodetext(ECIEncodings.Win1251, "Will");
textBuilder.AddFNC1FormatIdentifier();
textBuilder.AddECICodetext(ECIEncodings.UTF8, "犬Right狗");
textBuilder.AddFNC3SymbolSeparator();
textBuilder.AddFNC1FormatIdentifier();
textBuilder.AddECICodetext(ECIEncodings.UTF16BE, "犬Power狗");
textBuilder.AddPlainCodetext("Plain text");

//generate codetext
string codetext = textBuilder.GetExtendedCodetext();    

//generate
using(BarcodeGenerator generator = new BarcodeGenerator(EncodeTypes.DotCode, codetext))
{
    generator.Parameters.Barcode.DotCode.DotCodeEncodeMode = DotCodeEncodeMode.ExtendedCodetext;
	generator.Save("test.bmp");
}

See Also