Aspose.Barcode for PHP via Java Generation and Recognition API docs
AztecEncodeMode Class Reference

Public Attributes

const AUTO = 0
 
const BYTES = 1
 
const EXTENDED_CODETEXT = 2
 
const EXTENDED = 3
 
const BINARY = 4
 
const ECI = 5
 

Detailed Description

Encoding mode for Aztec barcodes.



//Auto mode
$codetext = "犬Right狗";
$generator = new BarcodeGenerator(EncodeTypes::AZTEC, $codetext);
$generator->getParameters()->getBarcode()->getAztec()->setECIEncoding(ECIEncodings::UTF_8);
$generator->save("test.bmp", BarcodeImageFormat::BMP);
@code
//Bytes mode
$encodedArr = [0xFF, 0xFE, 0xFD, 0xFC, 0xFB, 0xFA, 0xF9];
//encode array to string
$strBld = "";
foreach($encodedArr as bval)
$strBld->append(chr(bval));
$codetext = $strBld->toString();
$generator = new BarcodeGenerator(EncodeTypes::AZTEC, $codetext);
$generator->getParameters()->getBarcode()->getAztec()->setAztecEncodeMode(AztecEncodeMode::BYTES);
$generator->save("test.bmp", BarcodeImageFormat::BMP);
@code
//Extended codetext mode
//create codetext
$textBuilder = new AztecExtCodetextBuilder();
$textBuilder->addECICodetext(ECIEncodings::Win1251, "Will");
$textBuilder->addECICodetext(ECIEncodings::UTF8, "犬Right狗");
$textBuilder->addECICodetext(ECIEncodings::UTF16BE, "犬Power狗");
$textBuilder->addPlainCodetext("Plain text");
//generate codetext
$codetext = $textBuilder->getExtendedCodetext();
//generate
$generator = new BarcodeGenerator(EncodeTypes::AZTEC, codetext);
$generator->getParameters()->getBarcode()->getAztec()->setAztecEncodeMode(AztecEncodeMode::EXTENDED_CODETEXT);
$generator->getParameters()->getBarcode()->getCodeTextParameters()->setTwoDDisplayText("My Text");
$generator->save("test.bmp", BarcodeImageFormat::BMP);
</pre>
</pre></blockquote></hr></p>

Member Data Documentation

◆ AUTO

const AztecEncodeMode::AUTO = 0

In Auto mode, the CodeText is encoded with maximum data compactness. Unicode characters are re-encoded in the ECIEncoding specified encoding with the insertion of an ECI identifier. If a character is found that is not supported by the selected ECI encoding, an exception is thrown.

◆ BINARY

const AztecEncodeMode::BINARY = 4

In Binary mode, the CodeText is encoded with maximum data compactness. If a Unicode character is found, an exception is thrown.

◆ BYTES

const AztecEncodeMode::BYTES = 1

Encode codetext as plain bytes. If it detects any Unicode character, the character will be encoded as two bytes, lower byte first.

Deprecated:

◆ ECI

const AztecEncodeMode::ECI = 5

In ECI mode, the entire message is re-encoded in the ECIEncoding specified encoding with the insertion of an ECI identifier. If a character is found that is not supported by the selected ECI encoding, an exception is thrown. Please note that some old (pre 2006) scanners may not support this mode.

◆ EXTENDED

const AztecEncodeMode::EXTENDED = 3

Extended mode which supports multi ECI modes.

It is better to use AztecExtCodetextBuilder for extended codetext generation.

Use Display2DText property to set visible text to removing managing characters.

ECI identifiers are set as single slash and six digits identifier "\000026" - UTF8 ECI identifier

All unicode characters after ECI identifier are automatically encoded into correct character codeset.

◆ EXTENDED_CODETEXT

const AztecEncodeMode::EXTENDED_CODETEXT = 2

Extended mode which supports multi ECI modes.

It is better to use AztecExtCodetextBuilder for extended codetext generation.

Use Display2DText property to set visible text to removing managing characters.

ECI identifiers are set as single slash and six digits identifier "\000026" - UTF8 ECI identifier

All unicode characters after ECI identifier are automatically encoded into correct character codeset.

Deprecated: