
**Inheritance:** java.lang.Object, ColladaElement

The library of visual scenes. The library_visual_scenes element declares a module of visual_scene elements.

## Constructors

| Constructor | Description |
| --- | --- |
| [LibraryVisualScenes()](#LibraryVisualScenes) |  |

## Methods

| Method | Description |
| --- | --- |
| [getAsset()](#getAsset) | Gets or sets the asset. The library_visual_scenes element may contain an asset element. |
| [setAsset(Asset value)](#setAsset-com.aspose.cad.fileformats.collada.fileparser.elements.Asset) | Gets or sets the asset. The library_visual_scenes element may contain an asset element. |
| [getVisualScene()](#getVisualScene) | Gets or sets the visual scene. There must be at least one visual_scene element. |
| [setVisualScene(VisualScene[] value)](#setVisualScene-com.aspose.cad.fileformats.collada.fileparser.elements.VisualScene:A) | Gets or sets the visual scene. There must be at least one visual_scene element. |
| [getExtra()](#getExtra) | Gets or sets the extra. The extra element may appear any number of times. |
| [setExtra(Extra[] value)](#setExtra-com.aspose.cad.fileformats.collada.fileparser.elements.Extra:A) | Gets or sets the extra. The extra element may appear any number of times. |
| [getId()](#getId) | Gets or sets the id. The id attribute is a text string containing the unique identifier of this element. This value must be unique within the instance document. Optional attribute. |
| [setId(String value)](#setId-java.lang.String) | Gets or sets the id. The id attribute is a text string containing the unique identifier of this element. This value must be unique within the instance document. Optional attribute. |
| [getName()](#getName) | Gets or sets the name. The name attribute is the text string name of this element. Optional attribute. |
| [setName(String value)](#setName-java.lang.String) | Gets or sets the name. The name attribute is the text string name of this element. Optional attribute. |

### LibraryVisualScenes() {#LibraryVisualScenes}
```java
public LibraryVisualScenes()
```

### getAsset() {#getAsset}
```java
public final Asset getAsset()
```

Gets or sets the asset. The library_visual_scenes element may contain an asset element.

**Returns:** Asset

### setAsset(Asset value) {#setAsset-com.aspose.cad.fileformats.collada.fileparser.elements.Asset}
```java
public final void setAsset(Asset value)
```

Gets or sets the asset. The library_visual_scenes element may contain an asset element.

### getVisualScene() {#getVisualScene}
```java
public final VisualScene[] getVisualScene()
```

Gets or sets the visual scene. There must be at least one visual_scene element.

**Returns:** VisualScene[]

### setVisualScene(VisualScene[] value) {#setVisualScene-com.aspose.cad.fileformats.collada.fileparser.elements.VisualScene:A}
```java
public final void setVisualScene(VisualScene[] value)
```

Gets or sets the visual scene. There must be at least one visual_scene element.

### getExtra() {#getExtra}
```java
public final Extra[] getExtra()
```

Gets or sets the extra. The extra element may appear any number of times.

**Returns:** Extra[]

### setExtra(Extra[] value) {#setExtra-com.aspose.cad.fileformats.collada.fileparser.elements.Extra:A}
```java
public final void setExtra(Extra[] value)
```

Gets or sets the extra. The extra element may appear any number of times.

### getId() {#getId}
```java
public final String getId()
```

Gets or sets the id. The id attribute is a text string containing the unique identifier of this element. This value must be unique within the instance document. Optional attribute.

**Returns:** String

### setId(String value) {#setId-java.lang.String}
```java
public final void setId(String value)
```

Gets or sets the id. The id attribute is a text string containing the unique identifier of this element. This value must be unique within the instance document. Optional attribute.

### getName() {#getName}
```java
public final String getName()
```

Gets or sets the name. The name attribute is the text string name of this element. Optional attribute.

**Returns:** String

### setName(String value) {#setName-java.lang.String}
```java
public final void setName(String value)
```

Gets or sets the name. The name attribute is the text string name of this element. Optional attribute.

