Class | Description |
---|---|
Accessor |
The accessor.
|
Altitude |
The altitude.
|
Asset |
The COLLADA asset.
|
AssetUnit |
The asset unit.
|
Bind |
The bind.
|
BindMaterial |
The bind material.
|
BindVertexInput |
The bind vertex input.
|
BoolArray |
The boolean array.
|
Brep |
The BREP.
|
Camera |
The camera.
|
CameraOptics |
The camera optics.
|
CameraOpticsTechniqueCommon |
The camera optics technique common.
|
CameraOpticsTechniqueCommonOrthographic |
The camera optics technique common orthographic.
|
CameraOpticsTechniqueCommonPerspective |
The camera optics technique common perspective.
|
Circle |
The circle.
|
Collada |
The COLLADA element declares the root of the document that comprises some of the content in the COLLADA schema.
|
ColladaElement |
The base COLLADA element.
|
Cone |
The cone.
|
Contributor |
The contributor.
|
ControlVertices |
The control vertices.
|
ConvexMesh |
The convex mesh.
|
Coverage |
The coverage.
|
Curve |
The curve.
|
Curves |
The curves.
|
Cylinder |
The cylinder.
|
Edges |
The edges.
|
Effect |
The effect.
|
Ellipse |
The ellipse.
|
EnumAltitudeMode |
The altitude mode.
|
EnumChoiceSweptType |
The enumeration for choice swept type.
|
EnumFxOpaque |
The enumerator FX opaque.
|
EnumFxSamplerMagFilter |
The enumeration FX sampler mag filter.
|
EnumFxSamplerMinFilter |
The enumeration FX sampler min filter.
|
EnumFxSamplerMipFilter |
The enumeration FX sampler MIP filter.
|
EnumFxSamplerWrap |
The enumeration FX sampler wrap.
|
EnumNode |
The node type enumeration.
|
EnumUpAxis |
The up axis enumeration.
|
EvaluateScene |
The evaluate scene.
|
Extra |
The COLLADA asset extra.
|
Faces |
The faces.
|
FloatArray |
The float array.
|
FxCommonColorOrTexture |
The FX common color or texture.
|
FxCommonColorOrTextureColor |
The FX common color or texture color.
|
FxCommonColorOrTextureParam |
The FX common color or texture parameter.
|
FxCommonColorOrTextureTexture |
The FX common color or texture texture.
|
FxCommonFloatOrParameter |
The FX common float or parameter.
|
FxCommonFloatOrParameterFloat |
The FX common float or parameter float.
|
FxCommonFloatOrParameterParameter |
The FX common float or parameter parameter.
|
FxCommonTransparent |
The FX common transparent.
|
GeographicLocation |
The geographic location.
|
Geometry |
The geometry.
|
Hyperbola |
The hyperbola.
|
IdRefArray |
The id ref array.
|
InputLocal |
The input local.
|
InputLocalOffset |
The input local offset.
|
InstanceCamera |
The instance camera.
|
InstanceEffect |
The instance effect.
|
InstanceGeometry |
The instance geometry.
|
InstanceImage |
The instance image.
|
InstanceJoint |
The instance joint.
|
InstanceLight |
The instance light.
|
InstanceMaterialGeometry |
The instance material.
|
InstanceMaterialRendering |
The instance material rendering.
|
InstanceNode |
The instance node.
|
InstancePhysicsMaterial |
The instance physics material.
|
InstanceVisualScene |
The instance Visual Scene.
|
InstanceWithExtra |
The instance with extra.
|
IntArray |
The integer array.
|
LibraryCameras |
The library cameras.
|
LibraryEffects |
The library effects.
|
LibraryGeometries |
The library geometries.
|
LibraryMaterials |
The library materials.
|
LibraryVisualScenes |
The library of visual scenes.
|
Line |
The line.
|
Lines |
The lines.
|
Linestrips |
The LINESTRIPS.
|
Lookat |
The look at.
|
Material |
The material.
|
Matrix |
The matrix.
|
Mesh |
The mesh.
|
NameArray |
The name array.
|
Node |
The node.
|
Nurbs |
The NURBS.
|
NurbsSurface |
The NURBS surface.
|
Orient |
The orient.
|
Origin |
The origin.
|
Parabola |
The parabola.
|
Parameter |
The parameter.
|
ParametricCurves |
The parametric curves.
|
Plane |
The plane.
|
Polygons |
The polygons.
|
Polylist |
The POLYLIST.
|
Primitives |
The primitives.
|
PrimitivesWithHoles |
The primitives with holes.
|
ProfileBridge |
The profile bridge.
|
ProfileCommon |
The profile common.
|
ProfileCommonTechnique |
The profile common technique.
|
Render |
The evaluate scene render.
|
Rotate |
The rotate.
|
Scale |
The scale.
|
Scene |
The scene.
|
Shells |
The shells.
|
SidRefArray |
The sid ref array.
|
Skew |
The skew.
|
Solids |
The solids.
|
Source |
The source.
|
Sphere |
The sphere.
|
Spline |
The spline.
|
Surface |
The surface.
|
SurfaceCurves |
The surface curves.
|
Surfaces |
The surfaces.
|
SweptSurface |
The swept surface.
|
TargetableFloat |
The targetable float.
|
TargetableFloat3 |
The target able float 3.
|
TargetableFloat4 |
The target able float 4.
|
Technique |
The technique.
|
TechniqueBlinn |
The technique BLINN.
|
TechniqueCommon |
The technique common.
|
TechniqueConstant |
The technique constant.
|
TechniqueHint |
The technique hint.
|
TechniqueLambert |
The technique lambert.
|
TechniqueOverride |
The technique override.
|
TechniquePhong |
The technique PHONG.
|
TokenArray |
The token array.
|
Torus |
The torus.
|
Translate |
The translate.
|
Triangles |
The triangles.
|
Trifans |
The TRIFANS.
|
Tristrips |
The TRISTRIPS.
|
Vertices |
The vertices.
|
VisualScene |
The visual scene.
|
Wires |
The wires.
|