| Class | Description |
|---|---|
| Accessor |
The accessor.
|
| Altitude |
The altitude.
|
| Asset |
The COLLADA asset.
|
| AssetUnit |
The asset unit.
|
| Bind |
The bind.
|
| BindMaterial |
The bind material.
|
| BindVertexInput |
The bind vertex input.
|
| BoolArray |
The boolean array.
|
| Brep |
The BREP.
|
| Camera |
The camera.
|
| CameraOptics |
The camera optics.
|
| CameraOpticsTechniqueCommon |
The camera optics technique common.
|
| CameraOpticsTechniqueCommonOrthographic |
The camera optics technique common orthographic.
|
| CameraOpticsTechniqueCommonPerspective |
The camera optics technique common perspective.
|
| Circle |
The circle.
|
| Collada |
The COLLADA element declares the root of the document that comprises some of the content in the COLLADA schema.
|
| ColladaElement |
The base COLLADA element.
|
| Cone |
The cone.
|
| Contributor |
The contributor.
|
| ControlVertices |
The control vertices.
|
| ConvexMesh |
The convex mesh.
|
| Coverage |
The coverage.
|
| Curve |
The curve.
|
| Curves |
The curves.
|
| Cylinder |
The cylinder.
|
| Edges |
The edges.
|
| Effect |
The effect.
|
| Ellipse |
The ellipse.
|
| EnumAltitudeMode |
The altitude mode.
|
| EnumChoiceSweptType |
The enumeration for choice swept type.
|
| EnumFxOpaque |
The enumerator FX opaque.
|
| EnumFxSamplerMagFilter |
The enumeration FX sampler mag filter.
|
| EnumFxSamplerMinFilter |
The enumeration FX sampler min filter.
|
| EnumFxSamplerMipFilter |
The enumeration FX sampler MIP filter.
|
| EnumFxSamplerWrap |
The enumeration FX sampler wrap.
|
| EnumNode |
The node type enumeration.
|
| EnumUpAxis |
The up axis enumeration.
|
| EvaluateScene |
The evaluate scene.
|
| Extra |
The COLLADA asset extra.
|
| Faces |
The faces.
|
| FloatArray |
The float array.
|
| FxCommonColorOrTexture |
The FX common color or texture.
|
| FxCommonColorOrTextureColor |
The FX common color or texture color.
|
| FxCommonColorOrTextureParam |
The FX common color or texture parameter.
|
| FxCommonColorOrTextureTexture |
The FX common color or texture texture.
|
| FxCommonFloatOrParameter |
The FX common float or parameter.
|
| FxCommonFloatOrParameterFloat |
The FX common float or parameter float.
|
| FxCommonFloatOrParameterParameter |
The FX common float or parameter parameter.
|
| FxCommonTransparent |
The FX common transparent.
|
| GeographicLocation |
The geographic location.
|
| Geometry |
The geometry.
|
| Hyperbola |
The hyperbola.
|
| IdRefArray |
The id ref array.
|
| InputLocal |
The input local.
|
| InputLocalOffset |
The input local offset.
|
| InstanceCamera |
The instance camera.
|
| InstanceEffect |
The instance effect.
|
| InstanceGeometry |
The instance geometry.
|
| InstanceImage |
The instance image.
|
| InstanceJoint |
The instance joint.
|
| InstanceLight |
The instance light.
|
| InstanceMaterialGeometry |
The instance material.
|
| InstanceMaterialRendering |
The instance material rendering.
|
| InstanceNode |
The instance node.
|
| InstancePhysicsMaterial |
The instance physics material.
|
| InstanceVisualScene |
The instance Visual Scene.
|
| InstanceWithExtra |
The instance with extra.
|
| IntArray |
The integer array.
|
| LibraryCameras |
The library cameras.
|
| LibraryEffects |
The library effects.
|
| LibraryGeometries |
The library geometries.
|
| LibraryMaterials |
The library materials.
|
| LibraryVisualScenes |
The library of visual scenes.
|
| Line |
The line.
|
| Lines |
The lines.
|
| Linestrips |
The LINESTRIPS.
|
| Lookat |
The look at.
|
| Material |
The material.
|
| Matrix |
The matrix.
|
| Mesh |
The mesh.
|
| NameArray |
The name array.
|
| Node |
The node.
|
| Nurbs |
The NURBS.
|
| NurbsSurface |
The NURBS surface.
|
| Orient |
The orient.
|
| Origin |
The origin.
|
| Parabola |
The parabola.
|
| Parameter |
The parameter.
|
| ParametricCurves |
The parametric curves.
|
| Plane |
The plane.
|
| Polygons |
The polygons.
|
| Polylist |
The POLYLIST.
|
| Primitives |
The primitives.
|
| PrimitivesWithHoles |
The primitives with holes.
|
| ProfileBridge |
The profile bridge.
|
| ProfileCommon |
The profile common.
|
| ProfileCommonTechnique |
The profile common technique.
|
| Render |
The evaluate scene render.
|
| Rotate |
The rotate.
|
| Scale |
The scale.
|
| Scene |
The scene.
|
| Shells |
The shells.
|
| SidRefArray |
The sid ref array.
|
| Skew |
The skew.
|
| Solids |
The solids.
|
| Source |
The source.
|
| Sphere |
The sphere.
|
| Spline |
The spline.
|
| Surface |
The surface.
|
| SurfaceCurves |
The surface curves.
|
| Surfaces |
The surfaces.
|
| SweptSurface |
The swept surface.
|
| TargetableFloat |
The targetable float.
|
| TargetableFloat3 |
The target able float 3.
|
| TargetableFloat4 |
The target able float 4.
|
| Technique |
The technique.
|
| TechniqueBlinn |
The technique BLINN.
|
| TechniqueCommon |
The technique common.
|
| TechniqueConstant |
The technique constant.
|
| TechniqueHint |
The technique hint.
|
| TechniqueLambert |
The technique lambert.
|
| TechniqueOverride |
The technique override.
|
| TechniquePhong |
The technique PHONG.
|
| TokenArray |
The token array.
|
| Torus |
The torus.
|
| Translate |
The translate.
|
| Triangles |
The triangles.
|
| Trifans |
The TRIFANS.
|
| Tristrips |
The TRISTRIPS.
|
| Vertices |
The vertices.
|
| VisualScene |
The visual scene.
|
| Wires |
The wires.
|