public class Tristrips extends ColladaElement
The TRISTRIPS. The TRISTRIPS element provides the information needed to bind vertex attributes together and then organize those vertices into connected triangles. Each triangle described by the mesh has three vertices. The first triangle is formed from first, second, and third vertices.Each subsequent triangle is formed from the current vertex, reusing the previous two vertices.
Constructor and Description |
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Tristrips() |
Modifier and Type | Method and Description |
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long |
getCount()
Gets or sets the count.
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Extra[] |
getExtra()
Gets or sets the extra.
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InputLocalOffset[] |
getInput()
Gets or sets the input.
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String |
getMaterial()
Gets or sets the material.
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String |
getName()
Gets or sets the name.
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Primitives[] |
getPrimitives()
Gets or sets the primitives.
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void |
setCount(long value)
Gets or sets the count.
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void |
setExtra(Extra[] value)
Gets or sets the extra.
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void |
setInput(InputLocalOffset[] value)
Gets or sets the input.
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void |
setMaterial(String value)
Gets or sets the material.
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void |
setName(String value)
Gets or sets the name.
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void |
setPrimitives(Primitives[] value)
Gets or sets the primitives.
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public final InputLocalOffset[] getInput()
Gets or sets the input. The input element may occur any number of times. This input is a local input with the offset and set attributes.
public final void setInput(InputLocalOffset[] value)
Gets or sets the input. The input element may occur any number of times. This input is a local input with the offset and set attributes.
public final Primitives[] getPrimitives()
Gets or sets the primitives. The TRISTRIPS element may have any number of p elements.
public final void setPrimitives(Primitives[] value)
Gets or sets the primitives. The TRISTRIPS element may have any number of p elements.
public final Extra[] getExtra()
Gets or sets the extra.
public final void setExtra(Extra[] value)
Gets or sets the extra.
public final String getName()
Gets or sets the name. The name attribute is the text string name of this element. Optional attribute.
public final void setName(String value)
Gets or sets the name. The name attribute is the text string name of this element. Optional attribute.
public final long getCount()
Gets or sets the count. The count attribute indicates the number of triangle strip primitives. Required attribute.
public final void setCount(long value)
Gets or sets the count. The count attribute indicates the number of triangle strip primitives. Required attribute.
public final String getMaterial()
Gets or sets the material. The material attribute declares a symbol for a material. This symbol is bound to a material at the time of instantiation. If the material attribute is not specified then the lighting and shading results are application defined. Optional attribute.
public final void setMaterial(String value)
Gets or sets the material. The material attribute declares a symbol for a material. This symbol is bound to a material at the time of instantiation. If the material attribute is not specified then the lighting and shading results are application defined. Optional attribute.