Class EvaluateScene

EvaluateScene class

The evaluate scene. The evaluate_scene element declares information specifying how to evaluate this visual_scene. There may be any number of evaluate_scene elements. They are evaluated in order and particular one may be disabled via setting enabled=false.

public class EvaluateScene : ColladaElement

Constructors

NameDescription
EvaluateScene()Initializes a new instance of the EvaluateScene class.

Properties

NameDescription
Asset { get; set; }Gets or sets the asset.
Enable { get; set; }Gets or sets a value indicating whether evaluate is enable. Allow this to be disabled and hence skipped during evaluation. This is useful for debug
Extra { get; set; }Gets or sets the extra. The extra element may appear any number of times.
Id { get; set; }Gets or sets the id.
Name { get; set; }Gets or sets the name.
Render { get; set; }Gets or sets the render. The render element describes one effect pass to evaluate the scene. There must be at least one render element.
Sid { get; set; }Gets or sets the sid.

See Also