Class TechniqueLambert

TechniqueLambert class

The technique lambert. Produces a diffuse shaded surface that is independent of lighting.

public class TechniqueLambert : ColladaElement

Constructors

NameDescription
TechniqueLambert()The default constructor.

Properties

NameDescription
Ambient { get; set; }Gets or sets the ambient. Declares the amount of ambient light reflected from the surface of this object.
Diffuse { get; set; }Gets or sets the diffuse. Declares the amount of light diffusely reflected from the surface of this object.
Emission { get; set; }Gets or sets the emission. Declares the amount of light emitted from the surface of this object.
IndexOfRefraction { get; set; }Gets or sets the index of refraction. Declares the index of refraction for perfectly refracted light as a single scalar index.
Reflective { get; set; }Gets or sets the reflective. Declares the color of a perfect mirror reflection.
Reflectivity { get; set; }Gets or sets the reflectivity. Declares the amount of perfect mirror reflection to be added to the reflected light as a value between 0.0 and 1.0.
Transparency { get; set; }Gets or sets the transparency. Declares the amount of perfectly refracted light added to the reflected color as a scalar value between 0.0 and 1.0.
Transparent { get; set; }Gets or sets the transparent. Declares the color of perfectly refracted light.

See Also