Namespace Aspose.CAD.FileFormats.GLB.Geometry.VertexTypes
Classes
Structs
- VertexColor1
Defines a Vertex attribute with a material Color.
- VertexColor1Texture1
Defines a Vertex attribute with a Color material and a Texture Coordinate.
- VertexColor1Texture2
Defines a Vertex attribute with a material Colors and two Texture Coordinates.
- VertexColor2
Defines a Vertex attribute with a two material Colors.
- VertexColor2Texture1
Defines a Vertex attribute with two material Colors and two Texture Coordinates.
- VertexColor2Texture2
Defines a Vertex attribute with two material Colors and two Texture Coordinates.
- VertexEmpty
Represents an empty vertex attribute that can be used as an empty IVertexMaterial or empty Aspose.CAD.FileFormats.GLB.Geometry.VertexTypes.IVertexSkinning in a Aspose.CAD.FileFormats.GLB.Geometry.VertexBuilder structure.
- VertexGeometryDelta
Defines a Vertex attribute with a Position, a Normal and a Tangent.
- VertexJoints8
Defines a Vertex attribute with up to 65535 bone joints and 8 weights.
- VertexMaterialDelta
Defines a Vertex attribute with two material Colors and two Texture Coordinates.
- VertexPosition
Defines a Vertex attribute with a Position.
- VertexPositionNormal
Defines a Vertex attribute with a Position and a Normal.
- VertexPositionNormalTangent
Defines a Vertex attribute with a Position, a Normal and a Tangent.
- VertexTexture1
Defines a Vertex attribute with a Texture Coordinate.
- VertexTexture2
Defines a Vertex attribute with two Texture Coordinates.
Interfaces
- IVertexCustom
Represents the interface that must be implemented by a custom vertex fragment.
- IVertexGeometry
Represents the interface that must be implemented by a geometry vertex fragment.
- IVertexMaterial
Represents the interface that must be implemented by a material vertex fragment.