Struct VertexColor1Texture2

VertexColor1Texture2 structure

Defines a Vertex attribute with a material Colors and two Texture Coordinates.

public struct VertexColor1Texture2 : IEquatable<VertexColor1Texture2>, IVertexMaterial

Constructors

NameDescription
VertexColor1Texture2(IVertexMaterial)
VertexColor1Texture2(Vector4, Vector2, Vector2)

Properties

NameDescription
MaxColors { get; }
MaxTextCoords { get; }

Methods

NameDescription
Add(ref VertexMaterialDelta)
override Equals(object)
Equals(VertexColor1Texture2)
GetColor(int)
override GetHashCode()
GetTexCoord(int)
Subtract(IVertexMaterial)
static AreEqual(ref VertexColor1Texture2, ref VertexColor1Texture2)
operator ==
implicit operator
operator !=

Fields

NameDescription
Color
TexCoord0
TexCoord1

See Also