RigidTransform.RigidTransform

RigidTransform()

The default constructor.

public RigidTransform()

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RigidTransform(Matrix4x4)

public RigidTransform(Matrix4x4 worldMatrix)

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RigidTransform(Matrix4x4, SparseWeight8, bool)

public RigidTransform(Matrix4x4 worldMatrix, SparseWeight8 morphWeights, bool useAbsoluteMorphs)

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