ObjImage

ObjImage class

OBJ image

public class ObjImage : Image

Constructors

Name Description
ObjImage(ObjRoot) Initializes new instance of ObjImage class

Properties

Name Description
Bounds { get; } Gets the image bounds.
Container { get; } Gets the Image container.
DataStreamContainer { get; }
Depth { get; } Gets the depth.
Disposed { get; }
override Height { get; } Gets the image height.
override IsCached { get; } Determines whether image is cached
ObjRoot { get; set; } Root object
Palette { get; set; } Gets or sets the color palette.
Size { get; } Gets the image size.
virtual UnitlessDefaultUnitType { get; } Assumed unit type when UnitType is set to Unitless
UnitType { get; } Gets current unit type.
override Width { get; } Gets the image width.

Methods

Name Description
override CacheData() Not implemented
CanSave(ImageOptionsBase) Determines whether image can be saved to the specified file format represented by the passed save options.
Dispose()
GetShapes() Gets drawing shapes
virtual GetStrings() Gets all string values from image.
Save() Saves the image data to the underlying stream.
Save(Stream)
virtual Save(string)
Save(Stream, ImageOptionsBase) Saves the image’s data to the specified stream in the specified file format according to save options.
virtual Save(string, bool)
virtual Save(string, ImageOptionsBase) Saves the object’s data to the specified file location in the specified file format according to save options.

See Also